This project I was aiming to create a large-scale building. This building is meant to be an abandoned asylum. Throughout this project I encountered many issues, one of these being the textures, many of the textures on this building were made by me as a fix to the issue. This was a great learning curve on how to ensure tools will not create difficulties and how to use a tool called shading that allows you to mix attributes such as metallic and roughness to create textures like the brick and concrete used in my project. It was a very fun and great learning experience to improve my knowledge in blender.