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This year I have learnt how to use aspects of blender. I have learnt how to use modifiers, how to texture, how to rig characters and have started to learn how to use geometry nodes. I have also gained an understanding of water simulations. Over the year I have gained experience in problem solving as whilst working I have come across a lot of 3D issues, but through the recommendations of the others in my peers I managed to work through this and improve my 3D skills.
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